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Scripting Guide > Three-Dimensional Scenes > Add Lighting, Materials, and Normal Vectors
Publication date: 03/03/2025

Add Lighting, Materials, and Normal Vectors

The following JSL methods enable you to add lighting, materials, and normal vectors to your shapes. Using these methods, models can appear shiny or light-absorbing.

• Create Light Sources

• Specify Lighting Models

• Specify Normal Vectors

• Set the Shading Model

• Set Material Properties

• Alpha Blending

• Fade Using Fog

• Example of Drawing a Spinning Cylinder

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